Asterios Polyp

Asterios Polyp, its arrogant, prickly protagonist, is an award-winning architect who's never built an actual building, and a pedant in the midst of a spiritual crisis.

Author: David Mazzucchelli

Publisher: Pantheon

ISBN: 0307377326

Category: Comics & Graphic Novels

Page: 344

View: 695

Asterios Polyp, its arrogant, prickly protagonist, is an award-winning architect who's never built an actual building, and a pedant in the midst of a spiritual crisis. After the structure of his own life falls apart, he runs away to try to rebuild it into something new.

Asterios Polyp

Asterios Polyp, its arrogant, prickly protagonist, is an award-winning architect who's never built an actual building, and a pedant in the midst of a spiritual crisis.

Author: David Mazzucchelli

Publisher:

ISBN:

Category:

Page:

View: 784

Asterios Polyp, its arrogant, prickly protagonist, is an award-winning architect who's never built an actual building, and a pedant in the midst of a spiritual crisis. After the structure of his own life falls apart, he runs away to try to rebuild it into something new.


Son of Classics and Comics

This chapter examines the Greek and Roman elements of Asterios Polyp,
exploring the ways in which both the art and the ideas of antiquity can provide
meaningful resonance in contemporary comics. The text represents a new
direction in the ...

Author: C. W. Marshall

Publisher: Oxford University Press, USA

ISBN: 0190268891

Category: Classical literature

Page: 288

View: 346

Wonder Woman, Amazon Princess; Asterix, indefatigable Gaul; Ozymandias, like Alexander looking for new worlds to conquer. Comics use classical sources, narrative patterns, and references to enrich their imaginative worlds and deepen the stories they present. Son of Classics and Comics exploresthat rich interaction. This volume presents thirteen original studies of representations of the ancient world in the medium of comics. Building on the foundation established by their groundbreaking Classics and Comics (OUP, 2011), Kovacs and Marshall have gathered a wide range of studies with a new,global perspective. Chapters are helpfully grouped to facilitate classroom use, with sections on receptions of Homer, on manga, on Asterix, and on the sense of a 'classic" in the modern world. All Greek and Latin are translated. Lavishly illustrated, the volume widens the range of available studies on the reception of the Greek and Roman worlds in comics significantly, and deepens our understanding of comics as a literary medium. Son of Classics and Comics will appeal to students andscholars of classical reception as well as comics fans.

Comics and Stuff

1.7. “Chicken fat” gags encourage readers to scan the cartoon image, much as
they did with early comics. Harvey Kurtzman and Will Elder, Little Annie Fanny (
1980). 1.8. David Mazzucchelli's Asterios Polyp (2009) encourages us to read the
 ...

Author: Henry Jenkins

Publisher: NYU Press

ISBN: 1479831255

Category: Social Science

Page:

View: 381

Considers how comics display our everyday stuff—junk drawers, bookshelves, attics—as a way into understanding how we represent ourselves now For most of their history, comics were widely understood as disposable—you read them and discarded them, and the pulp paper they were printed on decomposed over time. Today, comic books have been rebranded as graphic novels—clothbound high-gloss volumes that can be purchased in bookstores, checked out of libraries, and displayed proudly on bookshelves. They are reviewed by serious critics and studied in university classrooms. A medium once considered trash has been transformed into a respectable, if not elite, genre. While the American comics of the past were about hyperbolic battles between good and evil, most of today’s graphic novels focus on everyday personal experiences. Contemporary culture is awash with stuff. They give vivid expression to a culture preoccupied with the processes of circulation and appraisal, accumulation and possession. By design, comics encourage the reader to scan the landscape, to pay attention to the physical objects that fill our lives and constitute our familiar surroundings. Because comics take place in a completely fabricated world, everything is there intentionally. Comics are stuff; comics tell stories about stuff; and they display stuff. When we use the phrase “and stuff” in everyday speech, we often mean something vague, something like “etcetera.” In this book, stuff refers not only to physical objects, but also to the emotions, sentimental attachments, and nostalgic longings that we express—or hold at bay—through our relationships with stuff. In Comics and Stuff, his first solo authored book in over a decade, pioneering media scholar Henry Jenkins moves through anthropology, material culture, literary criticism, and art history to resituate comics in the cultural landscape. Through over one hundred full-color illustrations, using close readings of contemporary graphic novels, Jenkins explores how comics depict stuff and exposes the central role that stuff plays in how we curate our identities, sustain memory, and make meaning. Comics and Stuff presents an innovative new way of thinking about comics and graphic novels that will change how we think about our stuff and ourselves.

Comics and Language

690D NEWS-l I 901411 Emma“ ! / I t 7.4 David Mazzucchelli, Asterios Polyp (New
York: Pantheon, 2009), np. associations. Mazzucchelli's lexicon is not entirely of
his own making. The architecture professor is rendered a recognizable blueprint
 ...

Author: Hannah Miodrag

Publisher: Univ. Press of Mississippi

ISBN: 1617038040

Category: Literary Criticism

Page: 272

View: 726

This title challenges many of the key assumptions about the 'grammar' and formal characteristics of comics, and offers a more nuanced, theoretical framework that it argues will better serve the field by offering a consistent means for communicating critical theory in the scholarship.

Critical Approaches to Comics

Asterios. Polyp. Randy. Duncan. In 1971, Art Spiegelman was asked to contribute
astrip to the underground comic book Funny Aminals [sic]. The only editorial
guideline was that he had to use anthropomorphic characters. He started working
 ...

Author: Matthew J. Smith

Publisher: Routledge

ISBN: 1136884734

Category: Literary Criticism

Page: 328

View: 699

Critical Approaches to Comics offers students a deeper understanding of the artistic and cultural significance of comic books and graphic novels by introducing key theories and critical methods for analyzing comics. Each chapter explains and then demonstrates a critical method or approach, which students can then apply to interrogate and critique the meanings and forms of comic books, graphic novels, and other sequential art. The authors introduce a wide range of critical perspectives on comics, including fandom, genre, intertextuality, adaptation, gender, narrative, formalism, visual culture, and much more. As the first comprehensive introduction to critical methods for studying comics, Critical Approaches to Comics is the ideal textbook for a variety of courses in comics studies. Contributors: Henry Jenkins, David Berona, Joseph Witek, Randy Duncan, Marc Singer, Pascal Lefevre, Andrei Molotiu, Jeff McLaughlin, Amy Kiste Nyberg, Christopher Murray, Mark Rogers, Ian Gordon, Stanford Carpenter, Matthew J. Smith, Brad J. Ricca, Peter Coogan, Leonard Rifas, Jennifer K. Stuller, Ana Merino, Mel Gibson, Jeffrey A. Brown, Brian Swafford

New York

So it's no surprise this time that the comics world is abuzz over Mazzucchelli's first
solo book , Asterios Polyp . Rightly so : It's terrific . Mazzucchelli tells the story of
architect Asterios Polyp - whose renown is only enhanced by the fact that not ...

Author:

Publisher:

ISBN:

Category: New York (N.Y.)

Page:

View: 424


David Mazzucchelli s Daredevil Born Again Artisan Edition

While the originals in this ... story appear to be in black and white, they have actually been scanned in color, allowing the reader to see all the intricacies and subtle nuances that make the hand-drawn art unique.

Author: David Mazzucchelli

Publisher: Artisan Edition

ISBN: 9781684055968

Category: Comics & Graphic Novels

Page: 216

View: 686

Enjoy the acclaimed graphic novel as an ART BOOK! Each page of this classic story is reproduced from the original art--while appearing to be in black and white, the art is scanned IN COLOR, capturing all the nuances (blue pencil, white out, etc) and quirks that make original art unique! DAVID MAZZUCCHELLI'S DAREDEVIL BORN AGAIN was released in the much lauded Artist's Edition format in 2012. It soon became the best-selling Artist's Edition of all-time and was universally acclaimed. In 2013 the book received the prestigious Eisner Award for Best Archival Project--Comic Books, as well as a Harvey Award the same year. It soon sold out and has been the single most requested AE book to date for IDW to reissue. So it is only fitting that IDW launch its new MARVEL series of Artisan books with this award-winning classic! Just as the original release, DAVID MAZZUCCHELLI'S DAREDEVIL BORN AGAIN ARTISAN EDITION features the same scans--entirely from the original art--each painstakingly done by David Mazzucchelli himself to ensure the finest quality possible. If ever a book deserved to be in this format it is Daredevil Born Again. Frank Miller, at the peak of his powers, crafted a story that remains--in an extraordinary career--one of his finest pieces of writing. And David Mazzucchelli does a stellar tour de force job as his collaborator, providing a nuanced and nearly pitch-perfect turn as artist. If there is any book deserving to be re-read and rediscovered... this is the one!

The Publishers Weekly

Comics * Asterios Polyp David Mazzucchelli . Pantheon , $ 29.95 ( 344p ) ISBN
978-0-3073-7732-6 For decades , Mazzucchelli has been a master without a
masterpiece . Now he has one . His long - awaited graphic novel is a huge ,
knotty ...

Author:

Publisher:

ISBN:

Category: American literature

Page:

View: 375



The New Yorker

... of T - Mobile USA , Inc. Google , Gmail and the Google logo are trademarks of
Google , Inc , ac 2009 T - Mobile USA , Inc. The ESB design is used with
permission RICCARDO VECCHIO “ Asterios Polyp ” follows the eponymous
architect.

Author: Harold Wallace Ross

Publisher:

ISBN:

Category: American wit and humor

Page:

View: 681


Comic Con and the Business of Pop Culture What the World s Wildest Trade Show Can Tell Us About the Future of Entertainment

... 193 Archie Comics, 161, 197-198, 222 Arcudi, John, 94 Artists' Alley, 100-102,
115, 127 Asia, 9, 191, 192, 194—196, 198, 199, 256 Assassin's Creed (video
game), 151 Asterios Polyp, 122 Asterix aux feux O/ympigues, 194 Asterix t/ae
Gaul, ...

Author: Rob Salkowitz

Publisher: McGraw Hill Professional

ISBN: 0071797025

Category: Business & Economics

Page: 304

View: 534

Action! Excitement! Transmedia! Step inside Comic-Con to discover the cultural trends that will shape our world “I’ve been in comics so long I sometimes think I invented ’em! But I just read Rob Salkowitz’s terrific new book and, y’know what? Even I learned new stuff! If you’re a comic book nut like me, miss it at your own risk!” —Stan Lee, Legendary Comic Creator and Publisher “Salkowitz tells it pretty much like it is: the good, the bad, and the ugly of the commercialization of one of America’s greatest art forms, as well as the indefatigable artistry of its creators. He is at once informative, insightful, sobering, and inspiring.” —Douglas Rushkoff, pop culture analyst and author of Program or Be Programmed: Ten Commands for a Digital Age “If you care at all about comics, this is an essential read (and if you don’t, Salkowitz just might win you over). But it’s also grab-worthy for anyone interested in the fascinating, conflicted, unfolding future of digital publishing and transmedia entertainment.” —Booklist (Starred Review) “What began more than four decades ago as an intimate gathering of comic book creators, fans and legends has become a packed entertainment event. Although it doesn’t have the same ring to it, Comic-Con could more appropriately be called the Transmedia Pop Culture Con where buzz for a year’s worth of projects is created, prolonged or squelched. Yet, despite the awareness that the con is a giant marketplace where producers sell directly to customers, there has been shockingly little analysis of the business of the event before Rob Salkowitz’s new book, “Comic-Con and the Business of Pop Culture.” —CNN Geekout “The true gift in Rob’s book is how very hard it becomes for you to decide, whether you’re a business reader reading a pop culture book, or a comics fan reading a business book.” —PopMatters “The book explores the business aspects of the show and how it is a microcosm of the growing transmedia aspects of both comic books and their connection to things such as film, TV, and video games. All the while, acting as a travelogue by a long-time fan of comics and Comic-Con.” —Technorati “Salkowitz’s first hand observation makes us feel like we are walking the convention floor with him. In some chapters you sense his thrill as he meets a few of his fan favorites. Comic-Con and the Business of Pop Culture should be a great book for comic book fans, moviegoers, pop culture followers, and marketing gurus.” —Trashwire Welcome to Comic-Con: where the future of pop culture comes to life Every summer, more than 130,000 comic fans, gamers, cosplay enthusiasts, and nerds of all stripes descend on San Diego to mingle with the top entertainment celebrities and creative industry professionals in an unprecedented celebration of popular culture in all its forms. From humble beginnings, Comic-Con has mutated into an electrifying, exhausting galaxy of movies, TV, video games, art, fashion, toys, merchandise, and buzz. It’s where the future of entertainment unspools in real time, and everyone wants to be there. In Comic-Con and the Business of Pop Culture, author Rob Salkowitz, a recognized expert in digital media and the global digital generation (and unabashed comics enthusiast), explores how the humble art form of comics ended up at the center of the 21st-century media universe. From Comic-Con’s massive exhibit hall and panels to its exclusive parties and business suites, Salkowitz peels back the layers to show how comics culture is influencing communications, entertainment, digital technology, marketing, education, and storytelling. What can the world’s most approachable and adaptable art form tell us about the importance of individual talent and personal engagement in the era of the new global audience, the iPad, and the quarter-billion-dollar summer blockbuster? Here are some of the issues Salkowitz explores: How do you succeed in the transmedia maelstrom? Comics have hopscotched across the media landscape for decades. What can we learn from their successes and failures as we careen toward a converged digital future? Have comics cracked the digital code? Everyone is scrambling to deal with the business disruptions of digital distribution. Does the recent success of comics on tablets demonstrate a new model for other industries, or do dangers lie ahead? What’s next for “peak geek”? Will the ascendant nerd culture of the early 2010s keep its new audience engaged or burn out from overexposure? Comic-Con and the Business of Pop Culture combines the insights business leaders need with the details fans crave about the future ofthe world’s most dynamic industry. Even if you can’t be in San Diego in July, this book brings the excitement into focus . . . no costumes required!

Milk and Cheese Dairy Products Gone Bad

Or else! • Look for brand-new stories by Evan Dorkin in upcoming Dark Horse Presents issues! • "Evan's calcium-rich creations are guaranteed to spread lactose intolerance everywhere."—David Mazzucchelli (Asterios Polyp, Batman: Year ...

Author: Evan Dorkin

Publisher: Dark Horse Comics

ISBN: 1621152464

Category: Humor

Page: 240

View: 745

A carton of hate. A wedge of spite. A comic book of idiotic genius. The Eisner Award-winning dairy duo returns in this deluxe hardcover collecting every single stupid Milk and Cheese comic ever made from 1989 to 2010, along with a sh*t ton of supplemental awesomeness. This has everything you need! Don't judge it—love it! Or else! • Look for brand-new stories by Evan Dorkin in upcoming Dark Horse Presents issues! • "Evan's calcium-rich creations are guaranteed to spread lactose intolerance everywhere."—David Mazzucchelli (Asterios Polyp, Batman: Year One)

Batman

Chronicles the events that led to Bruce Wayne's becoming Batman and his first year fighting crime.

Author: Frank Miller

Publisher: Dc Comics

ISBN: 9781401207526

Category: Comics & Graphic Novels

Page: 96

View: 269

Chronicles the events that led to Bruce Wayne's becoming Batman and his first year fighting crime.


The Comics Journal 300

A spectacular anniversary issue featuring intergenerational dialogues between alt wiz Kevin Huizenga and reigning Maus king Art Spiegelman; indy comics publisher/cartoonist/musician Zak Sally and Love & Rockets co-creator Jaime Hernandez; ...

Author: Mike Dean

Publisher:

ISBN: 9781606992906

Category: Comics & Graphic Novels

Page: 287

View: 600

Nominated for a 2010 Will Eisner Comic Industry Award: the only serious, scholarly journal of comics news and criticism: a multiple Harvey, Eisner, Eagle and Utne Award-winning magazine and an essential resource for fans, scholars and librarians since its premiere in 1976.

Defining Graphic Novels

While occasionally acknowledged, these works remain mainly ignored, as most working definitions present comics as a combination of text and image.

Author: Caroline Prévost-Levac

Publisher:

ISBN:

Category:

Page: 88

View: 599

In spite of comics' long and rich history, their definition remains today a significant source of contention in the field. Scholars cannot seem to agree on what constitutes comics, with some of them stressing the importance of conventions such as speech balloons or motion lines, and others focusingon the pictorial and narrative elements of the form. A perfect definition may be impossible, but one issue that needs tobe addressed is the current exclusion of wordless graphic novels. While occasionally acknowledged, these works remain mainly ignored, as most working definitions present comics as a combination of text and image. This thesis intends to show that there is a need for more inclusive definitions of the medium, in order to incorporate wordless graphic novels. By first exploring the wordless ancestry of the medium and the role of text in creating and reading graphic novels, this thesis refutes the foundationally baseless assumptions about the form that have made text so widely accepted as a defining element. Then, through an analysis of Shaun Tan's The Arrival and Peter Kuper's The System, both of which are wordless graphic novels, this thesis demonstrates the superfluous nature of text when it comes to narrative in this medium. Finally, through readings of Peter Kuper's The System and David Mazzucchelli's Asterios Polyp, the thesis considers the contribution of the image to the complexity of graphic novels with and without text, in order to prove that images are not more simplistic in nature than text. The case is thereby made that wordless novels are as worthy of academic attention as graphic novels with text, and deserve acknowledgement in definitions of the medium.

Milk and Cheese Dairy Products Gone Bad Hardcover

Or else! • Look for brand-new stories by Evan Dorkin in upcoming Dark Horse Presents issues! • "Evan's calcium-rich creations are guaranteed to spread lactose intolerance everywhere."—David Mazzucchelli (Asterios Polyp, Batman: Year ...

Author: Evan Dorkin

Publisher: Dark Horse Comics

ISBN: 1595828052

Category: Comics & Graphic Novels

Page: 237

View: 696

"This collection reprints material from the comic-book series Milk and Cheese #1-#7, Fun with Milk and Cheese, Milk and Cheese: the special edition, and Slave Labor Stories: free comic book day edition, all previously published by Slave Labor Graphics; 'Milk and Cheese' from MySpace Dark Horse Presents #10, covers from Comic Culture, The Comics Journal, Deadline, Lethargic Comics, and X Magazine; and other Milk and Cheese supplemental material from Oni Double Feature, Oni Press; Wizard Edge, Wizard Press; Scorched Art: the incendiary aesthetic of flame rite zippos, Feral House; Negative Burn Winter 2005, Image; Negative Burn Volume 2, Image/Desperado; and Liberty Annual 2010, Image."--T.p. verso.

Style Made Visible

Overall, my project seeks to advance a pluralized theory of style that invites us to recognize the role(s) of text, composer, and discourse community each in turn and holistically.

Author: Michelle Fern Cohen

Publisher:

ISBN:

Category: Comic books, strips, etc

Page:

View: 425

Though matters of style are a frequent source of public interest, anxiety, and investment, style is often pushed to the margins of composition theory and pedagogy, weighed down by the baggage of historical movements in composition studies. “Style Made Visible: Reanimating Composition Studies Through Comics” investigates three approaches to style—as grammar, voice, and generic performance—in order to reconceive of style in our theory and practice. To remediate and illuminate the issues at hand, I use comics as a site of research, drawing on comics scholarship, graphic narratives, and published author interviews. In each chapter, I employ a single approach to style as a lens, pursue parallels between comics and composition, and finally apply my findings to the classroom, advocating for a pedagogy of style that relies on a foundation of awareness, control, and selection. Overall, my project seeks to advance a pluralized theory of style that invites us to recognize the role(s) of text, composer, and discourse community each in turn and holistically.