e Learning by Design

Since the first edition of E-learning by Design, e-learning has evolved rapidly and fringe techniques have moved into the mainstream.

Author: William Horton

Publisher: John Wiley & Sons

ISBN: 0470900024

Category: Business & Economics

Page: 640

View: 565

Since the first edition of E-learning by Design, e-learning has evolved rapidly and fringe techniques have moved into the mainstream. Underlying and underwriting these changes in e–learning are advances in technology and changes in society. The second edition of the bestselling book E-Learning by Design offers a comprehensive look at the concepts and processes of developing, creating, and implementing a successful e-learning program. This practical, down-to-earth resource is filled with clear information and instruction without over simplification. The book helps instructors build customized e-learning programs from scratch—building on core principles of instructional design to: develop meaningful activities and lessons; create and administer online tests and assessments; design learning games and simulations; and implement an individualized program. "Every newcomer to the field will find this edition indispensable, while professionals will find much needed contemporary information to manage the rapid changes happening in our field. Even if you own the first edition, buy this update as soon as possible." —Michael W. Allen, CEO of Allen Interactions, Inc.; author, Michael Allen's e-Learning Library Series "Covers the full range of options for presenting learning materials online—including designing useful topics, engaging activities, and reliable tests—and it takes into account the realities and issues of today's instructional designers, such as social learning and mobile learning." —Saul Carliner, associate professor, Concordia University; author, The E-Learning Handbook "Horton nails it! Perfectly timed, robust, and practical, this second edition of brings together the latest strategies for learning without losing its critical premise—technology enables e-learning, but great design makes it work." —Marc J. Rosenberg, e-learning strategist; author, Beyond E-Learning "An e-learning encyclopedia loaded with detailed guidelines and examples ranging from basic instructional design techniques to the latest applications in games, social media, and mobile-learning. An essential reference for anyone involved in e-learning design, development, or evaluation" —Ruth Colvin Clark, author, e-Learning and the Science of Instruction

e Learning and the Science of Instruction

Thoroughly revised and updated, this third edition of the best-selling book offers a comprehensive review of multimedia learning for both users and designers.

Author: Ruth C. Clark

Publisher: John Wiley & Sons

ISBN: 0470874309

Category: Business & Economics

Page: 528

View: 575

Praise for The Third Edition of e-Learning and the Science of Instruction "If you design online learning, e-Learning and the Science of Instruction is a 'must read.' Unlike all the pontificating and conjecture that's been published about elearning, this important work details the evidence-based findings that provide practical guidelines for effective online instructional design. For me, this book is the 'bible' of our profession." —Peter Orton, Ph.D., IBM Center for Advanced Learning "The partnership between Ruth Clark and Richard Mayer in writing successive editions of e-Learning and the Science of Instruction has provided us with one of the most important collaborations in our discipline. Their ability to communicate complex concepts in clear, indeed sparkling prose is unrivalled. In e-Learning and the Science of Instruction, we have a book for everyone including students, professional instructional designers and researchers." —John Sweller, professor, School of Education, University of New South Wales "For the experienced instructional designer, having this supportive research provides the rationale needed to obtain consensus from a training development team." —David L. Bennett, senior training program developer, Northrop Grumman Shipbuilding "Graduate students, undergraduate students, or employees responsible for designing and developing educational software will benefit from e-Learning and the Science of Instruction. It opens your eyes to interesting ideas that you have never thought of when designing an e-course." —Thair Hamtini, chairman of the computer information systems department, The University of Jordan

e Learning by Design

Notice that this definition does not mention “courses,” for courses are just one way to package e-learning experiences. It also does not mention any ...

Author: William Horton

Publisher: John Wiley & Sons

ISBN: 1118047125

Category: Business & Economics

Page: 640

View: 736

From William Horton -- a world renowned expert with more than thirty-five years of hands-on experience creating networked-based educational systems -- comes the next-step resource for e-learning training professionals. Like his best-selling book Designing Web-Based Training, this book is a comprehensive resource that provides practical guidance for making the thousand and one decisions needed to design effective e-learning. e-Learning by Design includes a systematic, flexible, and rapid design process covering every phase of designing e-learning. Free of academic jargon and confusing theory, this down-to-earth, hands-on book is filled with hundreds of real-world examples and case studies from dozens of fields. "Like the book's predecessor (Designing Web-based Training), it deserves four stars and is a must read for anyone not selling an expensive solution. -- From Training Media Review, by Jon Aleckson, www.tmreview.com, 2007

E Learning by Design 2nd Edition

"Every newcomer to the field will find this edition indispensable, while professionals will find much needed contemporary information to manage the rapid changes happening in our field.

Author: William Horton

Publisher:

ISBN:

Category: Computer-assisted instruction

Page: 635

View: 114

Since the first edition of E-learning by Design, e-learning has evolved rapidly and fringe techniques have moved into the mainstream. Underlying and underwriting these changes in e-learning are advances in technology and changes in society. The second edition of the bestselling book E-Learning by Design offers a comprehensive look at the concepts and processes of developing, creating, and implementing a successful e-learning program. This practical, down-to-earth resource is filled with clear information and instruction without over simplification. The book helps instructors build customized e-learning programs from scratch-building on core principles of instructional design to: develop meaningful activities and lessons; create and administer online tests and assessments; design learning games and simulations; and implement an individualized program. "Every newcomer to the field will find this edition indispensable, while professionals will find much needed contemporary information to manage the rapid changes happening in our field. Even if you own the first edition, buy this update as soon as possible."--Michael W. Allen, CEO of Allen Interactions, Inc.; author, Michael Allen's e-Learning Library Series "Covers the full range of options for presenting learning materials online-including designing useful topics, engaging activities, and reliable tests-and it takes into account the realities and issues of today's instructional designers, such as social learning and mobile learning." - Saul Carliner, associate professor, Concordia University; author, The E-Learning Handbook "Horton nails it! Perfectly timed, robust, and practical, this second edition of brings together the latest strategies for learning without losing its critical premise-technology enables e-learning, but great design makes it work." - Marc J. Rosenberg, e-learning strategist; author, Beyond E-Learning "An e-learning encyclopedia loaded with detailed guidelines and examples ranging from basic instructional design techniques to the latest applications in games, social media, and mobile-learning. An essential reference for anyone involved in e-learning design, development, or evaluation" - Ruth Colvin Clark, author, e-Learning and the Science of Instruction.

Designing Successful e Learning Michael Allen s Online Learning Library

This is the second volume of six in Michael Allen’s e-Learning Library—a comprehensive collection of proven techniques for creating e-learning applications that achieve targeted behavioral outcomes through meaningful, memorable, and ...

Author: Michael W. Allen

Publisher: John Wiley & Sons

ISBN: 9781118047064

Category: Business & Economics

Page: 256

View: 218

This is the second volume of six in Michael Allen’s e-Learning Library—a comprehensive collection of proven techniques for creating e-learning applications that achieve targeted behavioral outcomes through meaningful, memorable, and motivational learning experiences. This book examines common instructional design practices with a critical eye and recommends substituting success rather than tradition as a guide. Drawing from theory, research, and experience in learning and behavioral change, the author provides a framework for addressing a broader range of learner needs and achieving superior performance outcomes.

e Learning and the Science of Instruction

In this book, Ruth Clark and Richard Mayer have gathered, organized, and illustrated that research to give you a practical guide in one place.

Author: Ruth C. Clark

Publisher: John Wiley & Sons

ISBN: 1119158664

Category: Business & Economics

Page: 528

View: 443

The essential e-learning design manual, updated with the latest research, design principles, and examples e-Learning and the Science of Instruction is the ultimate handbook for evidence-based e-learning design. Since the first edition of this book, e-learning has grown to account for at least 40% of all training delivery media. However, digital courses often fail to reach their potential for learning effectiveness and efficiency. This guide provides research-based guidelines on how best to present content with text, graphics, and audio as well as the conditions under which those guidelines are most effective. This updated fourth edition describes the guidelines, psychology, and applications for ways to improve learning through personalization techniques, coherence, animations, and a new chapter on evidence-based game design. The chapter on the Cognitive Theory of Multimedia Learning introduces three forms of cognitive load which are revisited throughout each chapter as the psychological basis for chapter principles. A new chapter on engagement in learning lays the groundwork for in-depth reviews of how to leverage worked examples, practice, online collaboration, and learner control to optimize learning. The updated instructor's materials include a syllabus, assignments, storyboard projects, and test items that you can adapt to your own course schedule and students. Co-authored by the most productive instructional research scientist in the world, Dr. Richard E. Mayer, this book distills copious e-learning research into a practical manual for improving learning through optimal design and delivery. Get up to date on the latest e-learning research Adopt best practices for communicating information effectively Use evidence-based techniques to engage your learners Replace popular instructional ideas, such as learning styles with evidence-based guidelines Apply evidence-based design techniques to optimize learning games e-Learning continues to grow as an alternative or adjunct to the classroom, and correspondingly, has become a focus among researchers in learning-related fields. New findings from research laboratories can inform the design and development of e-learning. However, much of this research published in technical journals is inaccessible to those who actually design e-learning material. By collecting the latest evidence into a single volume and translating the theoretical into the practical, e-Learning and the Science of Instruction has become an essential resource for consumers and designers of multimedia learning.

E Learning

In this book, we can read about new technologies that enhance training and performance; discover new, exciting ways to design and deliver content; and have access to proven strategies, practices and solutions shared by experts.

Author: Boyka Gradinarova

Publisher: BoD – Books on Demand

ISBN: 953512188X

Category: Computers

Page: 510

View: 912

In this book, we can read about new technologies that enhance training and performance; discover new, exciting ways to design and deliver content; and have access to proven strategies, practices and solutions shared by experts. The authors of this book come from all over the world; their ideas, studies, findings and experiences are beneficial contributions to enhance our knowledge in the field of e-learning. The book is divided into three sections, and their respective chapters refer to three macro areas. The first section of the book covers Instructional Design of E-learning, considering methodology and tools for designing e-learning environments and courseware. Also, there are examples of effective ways of gaming and educating. The second section is about Organizational Strategy and Management. The last section deals with the new Developments in E-learning Technology, emphasizing subjects like knowledge building by mobile e-learning systems, cloud computing and new proposals for virtual learning environments/platforms.

Principles of E Learning Systems Engineering

The book integrates the principles of software engineering with the principles of educational theory, and applies them to the problems of e-learning development, thus establishing the discipline of E-learning systems engineering.

Author: Lester Gilbert

Publisher: Elsevier

ISBN: 1780631197

Category: Education

Page: 350

View: 995

The book integrates the principles of software engineering with the principles of educational theory, and applies them to the problems of e-learning development, thus establishing the discipline of E-learning systems engineering. For the first time, these principles are collected and organised into the coherent framework that this book provides. Both newcomers to and established practitioners in the field are provided with integrated and grounded advice on theory and practice. The book presents strong practical and theoretical frameworks for the design and development of technology-based materials and environments which have teaching, training or educational value. It brings together a complete range of the specific theories and detailed techniques involved in the design, development and delivery of materials such as business presentations, web-based presentations, training courses and academic lessons. Although the methods and theories discussed are generally appropriate to all forms and levels of learning and teaching, the book illustrates their use in and focuses its approach upon e-learning with adults. Integrates the principles of software engineering with the principles of educational theory Provides a coherent process for developing e-learning activities Provides a coherent framework for the content and structure of e-learning activities

Challenges and Opportunities for the Global Implementation of E Learning Frameworks

In this book, therefore, tips for success factors and issues relevant to failures will be presented along with an analysis of similarities and differences between several countries and educational lessons.

Author: Khan, Badrul H.

Publisher: IGI Global

ISBN: 1799876098

Category: Education

Page: 328

View: 280

As schools continue to explore the transition from traditional education to teaching and learning online, new instructional design frameworks are needed that can support with the development of e-learning content. The e-learning frameworks examined within this book have eight dimensions: (1) institutional, (2) pedagogical, (3) technological, (4) interface design, (5) evaluation, (6) management, (7) resource support, and (8) ethical. Each of these dimensions contains a group of concerns or issues that need to be examined to assess and develop an institutions e-capability in order to introduce the best e-learning practices. Challenges and Opportunities for the Global Implementation of E-Learning Frameworks presents global perspectives on the latest best practices and success stories of institutions that were able to effectively implement e-learning frameworks. An e-learning framework is used as a guide to examine e-learning practices in countries around the globe to reflect on opportunities and challenges for implementing quality learning. In this book, therefore, tips for success factors and issues relevant to failures will be presented along with an analysis of similarities and differences between several countries and educational lessons. While highlighting topics such as course design and development, ICT use in the classroom, and e-learning for different subjects, this book is ideal for university leaders, practitioners in e-learning, continuing education institutions, government agencies, course developers, in-service and preservice teachers, administrators, practitioners, stakeholders, researchers, academicians, and students seeking knowledge on how e-learning frameworks are being implemented across the globe.


Handbook of Research on Learning Design and Learning Objects Issues Applications and Technologies

"This book provides an overview of current research and development activity in the area of learning designs"--Provided by publisher.

Author: Lockyer, Lori

Publisher: IGI Global

ISBN: 1599048620

Category: Business & Economics

Page: 1018

View: 704

"This book provides an overview of current research and development activity in the area of learning designs"--Provided by publisher.

Engaging Learning

This book Introduces an enhanced instructional design model Outlines the criteria for creating meaningful learning experiences Explains the common principles that define compelling learning experiences Explores the different levels of games ...

Author: Clark N. Quinn

Publisher: John Wiley & Sons

ISBN: 9780787979799

Category: Business & Economics

Page: 352

View: 557

Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best computer games, which suggests that the most effective learning experiences are also engaging. Learning can and should be hard fun! The challenge is to get in touch with what it takes to design learning experiences that will excite your audience. Engaging Learning offers a much-needed guide for training professionals who want to create learning programs that are both effective and engaging. Clark N. Quinn Learning, a system designer, presents a unique framework for systematically aligning the key elements of learning and engagement with a proven design process for e-learning games. This nuts-and-bolts guide, which is both research-based and grounded in experience, offers the tools needed to transform learning experiences from humdrum to fun.

Delivering E learning

Education.

Author: Kenneth Fee

Publisher: Kogan Page Limited

ISBN: 9780749453978

Category: Business & Economics

Page: 180

View: 471

The current way most people look at e-learning is flawed, and this means they are missing its full potential. Delivering E-Learning describes a new and better way of understanding e-learning. Kenneth Fee looks at objections to e-learning and poor past practice before presenting a new strategic approach. Fee places the emphasis firmly on learning, not the technology, de-mystifying the jargon and de-bunking industry myths.

The Online Learning Idea Book

Get The Online Learning Idea Book now. I'm sure you'll find an idea you can apply in your very next project (I did), and the book will pay for itself!" —Harvey Singh, founder and CEO, Instancy, Inc.

Author: Patti Shank

Publisher: John Wiley & Sons

ISBN: 9781118046951

Category: Business & Economics

Page: 380

View: 197


Affective Interactive and Cognitive Methods for E Learning Design Creating an Optimal Education Experience

In Chapter 4 interface design for social interaction within e-learning environments is addressed. Discussion focuses on the design of social facilities in ...

Author: Tzanavari, Aimilia

Publisher: IGI Global

ISBN: 1605669415

Category: Computers

Page: 380

View: 439

"This book focuses on the study and application of human computer interaction principles in the design of online education"--Provided by publisher.

Learning Science for Instructional Designers

Written by Clark N. Quinn, author of Millennials, Goldfish & Other Training Misconceptions: Debunking Learning Myths and Superstitions, this book is perfect for anyone who strives for their instruction to stand up to learning science.

Author: Clark N. Quinn

Publisher: American Society for Training and Development

ISBN: 1952157463

Category: Business & Economics

Page: 144

View: 815

Ensure Your Instructional Design Stands Up to Learning Science Learning science is a professional imperative for instructional designers. In fact, instructional design is applied learning science. To create effective learning experiences that engage, we need to know how learning works and what facilitates and hinders it. We need to track the underlying research and articulate how our designs reflect what is known. Otherwise, how can we claim to be scrutable in our approaches? Learning Science for Instructional Designers: From Cognition to Application distills the current scope of learning science into an easy-to-read primer. Good instructional design makes learning as simple as possible by removing distractions, minimizing the cognitive load, and chunking necessary information into digestible bits. But our aim must go beyond enabling learners to recite facts to empowering them to make better decisions—decisions about what to do, when, and how. This book prepares you to design learning experiences that ensure retention over time and transfer to the appropriate situations. Gain insights into: • Providing spaced practice and reflection • Tapping into motivation and challenge to build learner confidence • Using performance-support tools, social learning, and humor appropriately Prompts at the end of each chapter will spark your thinking about how to use these concepts and more in your daily work. Written by Clark N. Quinn, author of Millennials, Goldfish & Other Training Misconceptions: Debunking Learning Myths and Superstitions, this book is perfect for anyone who strives for their instruction to stand up to learning science.

eLearning

The term was coined when electronics, with the personal computer, was very popular and internet was still at its dawn. It is a very successful term, by now firmly in schools, universities, and SMEs education and training.

Author: Patrizia Ghislandi

Publisher: BoD – Books on Demand

ISBN: 9535104756

Category: Computers

Page: 262

View: 434

The term was coined when electronics, with the personal computer, was very popular and internet was still at its dawn. It is a very successful term, by now firmly in schools, universities, and SMEs education and training. Just to give an example 3.5 millions of students were engaged in some online courses in higher education institutions in 2006 in the USA1.eLearning today refers to the use of the network technologies to design, deliver, select, manage and broaden learning and the possibilities made available by internet to offer to the users synchronous and asynchronous learning, so that they can access the courses content anytime and wherever there is an internet connection.

Scenario Based E Learning

Scenario-based e-learning is a proven and engaging way to aid learners in retrieving information or insights to improve their performance.

Author: Ken Spero

Publisher: American Society for Training and Development

ISBN: 1562868403

Category: Business & Economics

Page: 16

View: 327

Scenario-based e-learning is a proven and engaging way to aid learners in retrieving information or insights to improve their performance. In this Infoline, you will learn about: •the power of computer-based simulations to capture and provide practical experience •the basics of designing a computer-based simulation •how to develop complex and engaging scenarios. This Infoline outlines the essential elements of a good scenario and includes tips for developing strong characters, experience portfolios, anchor stories, and a job aid to guide designers and SMEs in authoring and developing their simulations.

Rapid Instructional Design

This book is a complete guide to the process, helping readers design efficient, effective materials.

Author: George M. Piskurich

Publisher: John Wiley & Sons

ISBN: 1118974131

Category: Business & Economics

Page: 560

View: 857

The classic guide to instructional design, fully updated for thenew ways we learn Rapid Instructional Design is the industry standard guideto creating effective instructional materials, providingno-nonsense practicality rather than theory-driven text. Beginningwith a look at what "instructional design" really means, readersare guided step-by-step through the ADDIE model to exploretechniques for analysis, design, development, intervention, andevaluation. This new third edition has been updated to cover newapplications, technologies, and concepts, and includes many newtemplates, real-life examples, and additional instructor materials.Instruction delivery has expanded rapidly in the nine years sincethe second edition's publication, and this update covers all themajor advances in the field. The major instructional models areexpanded to apply to e-learning, MOOCs, mobile learning, and socialnetwork-based learning. Informal learning and communities ofpractice are examined, as well. Instructional design is the systematic process by whichinstructional materials are designed, developed, and delivered.Designers must determine the learner's current state and needs,define the end goals of the instruction, and create an interventionto assist in the transition. This book is a complete guide to theprocess, helping readers design efficient, effective materials. Learn the ins and outs of the ADDIE model Discover shortcuts for rapid design Design for e-learning, Millennials, and MOOCs Investigate methods for emerging avenues of instruction This book does exactly what a well-designed course should do,providing relevant guidance for anyone who wants to know how toapply good instructional design. Eminently practical and fullyup-to-date, Rapid Instructional Design is the one-stop guideto more effective instruction.

Revolutionizing Modern Education through Meaningful E Learning Implementation

Revolutionizing Modern Education through Meaningful E-Learning Implementation evaluates the means by which online education can be improved and systematically integrated more fluidly into traditional learning settings, with special focus on ...

Author: Khan, Badrul H.

Publisher: IGI Global

ISBN: 1522504672

Category: Education

Page: 341

View: 663

It is not enough for an instructor to merely present facts to their students; the presentation of information must be made accessible and understandable in the context of the student. As communication technologies become more widely available, traditional educational institutions are no longer the only source of information. What is now necessary is to reconsider what makes for meaningful education and apply those practices to digital natives. Revolutionizing Modern Education through Meaningful E-Learning Implementation evaluates the means by which online education can be improved and systematically integrated more fluidly into traditional learning settings, with special focus on the ethical, pedagogical, and design aspects of building online courses. This publication aims to elucidate the rewards and follies of online education for educators, administrators, programmers, designers, and students of education.