Learning Autodesk 3ds Max Design 2010 Essentials

Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max ...

Author: Autodesk,

Publisher: Taylor & Francis

ISBN: 1136137424

Category: Art

Page: 640

View: 668

Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive. The DVD includes: Project Scene & support files, Free models & texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.


Learning Autodesk 3ds Max Design 2010 Essentials

Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max ...

Author: Autodesk

Publisher:

ISBN:

Category: Computer animation

Page: 640

View: 289

Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive. The DVD includes: Project Scene and support files, Free models and texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.

Mastering 3Ds Max Design 2010 with Introducing Revit Architecture 2010 and Mastering Revit Architecture 2010 Set

Whether you're just starting, upgrading, or preparing for the Autodesk 3ds Max Design 2011 Certified Associate or Certified Professional exams, this book offers the complete instruction you need to master this indispensable design tool.

Author: Mark Gerhard

Publisher: John Wiley & Sons

ISBN: 9780470879184

Category: Computers

Page:

View: 652

Autodesk's official guide to architectural visualization using 3ds Max Design Exclusively endorsed by Autodesk, this comprehensive tutorial and reference thoroughly covers 3ds Max Design, the 3D modeling, animation, and rendering software used for architectural visualizations. It also includes essential material for students preparing for the new Certified Associate and Certified Professional exams. Examples come from projects that architects, designers, and planners actually encounter each day, while the workflows and instructions have been tested in real-world applications.The official guide endorsed by Autodesk, with comprehensive information on using 3ds Max Design 2011 as well as achieving certificationFeatures step-by-step instructions and real-world projects that readers will actually encounterCovers using the 3ds Max interface, working with Revit and AutoCAD files, using the data and scene management tools, modeling, simulating lighting effects, analyzing sustainable design features, setting up animated walkthroughs, and much moreExplains how to render real-world surfaces with architectural material and how to choose the renderer that creates the desired effect "Mastering Autodesk 3ds Max Design 2011" covers every facet of this powerful program.


Game Development Essentials

... and animation software : Autodesk 3ds Max ( version 9 ) and Autodesk Maya (
version 8.5 PLE ) Game documentation ... Dragon's Eye Productions ( Furcadia ) ,
Harvey Smith / Witchboy's Cauldron ( game design articles ) , and Barrie Ellis ...

Author: Michael E. Moore

Publisher: Delmar Pub

ISBN:

Category: Business & Economics

Page: 323

View: 125

Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent. Not only does it discuss what skills game companies need, it also gives extensive advice and insights on writing a solid r?sum?, building a portfolio that will attract game companies, and preparing for telephone and personal interviews.

3D Animation Essentials

Learn these 3D animation essentials—and more: Digital imaging and video terms and concepts The production pipeline, start to finish Essential equipment—hardware, software, and more The basics of stories, scripts, and storyboards ...

Author: Andy Beane

Publisher: John Wiley & Sons

ISBN: 1118239059

Category: Computers

Page: 352

View: 607

The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.

Neue Horizonte

Now features a video manual, which includes exercises to accompany the Neue Horizonte video.

Author: David B. Dollenmayer

Publisher: Houghton Mifflin College Division

ISBN: 9780618241316

Category: Foreign Language Study

Page: 341

View: 586

Now features a video manual, which includes exercises to accompany the Neue Horizonte video.

GameSalad Essentials

If you want to create your own game, but don't know where to start, this is the book for you.

Author: Miguel DeQuadros

Publisher: Packt Publishing Ltd

ISBN: 1784398462

Category: Computers

Page: 154

View: 520

If you want to create your own game, but don't know where to start, this is the book for you. Whether you've used GameSalad before, or have prior game development experience or not you are sure to learn! Imaging software experience, such as Photoshop, is good to have, but art and assets are provided in the book's resources.