Pro Android Wearables

Additionally, this book provides new media design concepts which relate to using media assets, as well as how to optimize Wear applications for low-power, single-core, dual-core or quad-core CPUs, and how to use the IntelliJ Android Studio ...

Author: Wallace Jackson

Publisher: Apress

ISBN: 1430265515

Category: Computers

Page: 580

View: 117

Pro Android Wearables details how to design and build Android Wear apps for new and unique Android wearable device types, such as Google Android smartwatches, which use the new WatchFaces API, as well as health-monitoring features and other cool features such as altimeters and compasses. It's time to take your Android 5 Wear application development skills and experience to the next level and get exposure to a whole new world of hardware. As smartwatches continue to grab major IoT headlines, there is a growing interest in building Android apps that run on these wearables, which are now being offered by dozens of major manufacturers. This means more revenue earning opportunity for today's indie app developers. Additionally, this book provides new media design concepts which relate to using media assets, as well as how to optimize Wear applications for low-power, single-core, dual-core or quad-core CPUs, and how to use the IntelliJ Android Studio IDE, and the Android device emulators for popular new wearable devices.

Professional Android Wearables

Professional Android Wearables Provides experienced and novice Android developers with hands-on instruction in creating apps using Google’s new Android Wear SDK Explores the future of wearable devices and pervasive Internet connectivity, ...

Author: David Cuartielles Ruiz

Publisher: John Wiley & Sons

ISBN: 1118986873

Category: Computers

Page: 240

View: 208

The fast and easy way to get up and running on Android wearables Written by an expert author team with years of hands-on experience in designing and building wearables, Professional Android Wearables covers how to use the Android Wear platform and other techniques to build real-world apps for a variety of wearables including smartbands, smartwatches, and smart glasses. In no time, you'll grasp how wearables can connect us to the Internet in more pervasive ways than with PCs, tablets, or mobile devices; how to build code using Google's Wear SDK for Android-enabled hardware devices; how Android Wear and other Android development techniques are capable of building several presented example projects; and much more. Wearables are the next generation of smart mobile devices, it's no wonder you will want to master Android Wear SDK to build smart wearable apps for a multitude of form factors and applications. Shows you how to navigate Android Wear SDK Clearly explains how to use the Android Wear platform to build real-world apps The companion website includes source code for all of the projects described in the book If you're an experienced Android developer looking to master Android Wear SDK to build wearable apps, you've come to the right place.

Pro Android Games

More specifically we'll cover the following: Understanding Android Wear Defining
the Android libraries needed for the Wear Application Creating a Wear Emulator
with Android AVD Manager Creating and running your first Wear ...

Author: Massimo Nardone

Publisher: Apress

ISBN: 1484205871

Category: Computers

Page: 408

View: 807

Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform. With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of the recent advancements found in the new Android 5.0 software development kit as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers Android game players a more seamless, fun arcade experience like never before. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. Pro Android Games, Third Edition features the following improvements: Updates to the latest version of the Android SDK, NDK, plus the latest Android Studio and Eclipse IDEs Greater focus on tablets, ever changing device resolutions, and hardware specs Native game development and hardware accelerated graphics Bigger and better real world engines, such as Quake I and II plus an oldie from the previous edition: Doom Coverage of the new Android TV SDK APIs, UI, UX, multi-touch and multi-tasking features available with the Android 5.0 release Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more A "Quake 3D"-like game app case study You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy! In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now the new Android TV SDK Apps for the Android game app developer repertoire.

Android Wear 2 0 Learning the Basics

Android Wear is the operating system that can be found on many smartwatches and other wearable devices. This is a powerful tool especially when it is paired with phones that are running the Android version 4.3 or iOS 8.2 or later.

Author: Bill Stonehem

Publisher: First Rank Publishing

ISBN:

Category:

Page: 40

View: 440

Android Wear is the operating system that can be found on many smartwatches and other wearable devices. This is a powerful tool especially when it is paired with phones that are running the Android version 4.3 or iOS 8.2 or later. The Android Wear currently has support for Google Now and mobile notifications. Additionally, they now have the ability to download applications from the Google Play Store. There is also support for Wi-Fi and Bluetooth connectivity with other features and applications.

Android Wear Projects

Style and approach This book will take a project based tutorial style approach where every chapter will create a separate android Wear app and highlight different features of android Wear apps.

Author: Ashok Kumar S

Publisher: Packt Publishing Ltd

ISBN: 1787127311

Category: Computers

Page: 416

View: 148

A fun way to create interesting and cool apps for your Wearable device using Android programming. About This Book Create real-time Android Wear apps from scratch and become a pro Android Wear Developer Learn to create apps specially dedicated to the Android Wear platform Design custom Wear UIs and create interactive Watch faces Who This Book Is For The book is for Android developers with a good understanding of programming and developing applications on Android, but they need not have any experience of creating Wear apps. What You Will Learn Design and build Wear apps. Learn how to use offline storage in Wear apps. Understand sensors and how to work with them Work with standalone applications of the wear 2.0 API. Create a map application for Android Wear devices Write a watch face and understand more about Wear 2.0 Work with firebase realtime database and firebase functions Create a chatting application that has wear companion app In Detail Android Wear Projects is your opportunity to step into the exciting new world of Android Wear app development. This book will help you to master the skills in Android Wear programming and give you a complete insight on wear app development. You will create five different Android Wear apps just like the most popular Android Wear apps. You will create a To-do list, a city maps app, a Wear messenger, Wear fitness tracker and Watch face. While you create these apps you will learn to create custom notifications, receive voice inputs in notifications, add pages to notifications and stack notifications. You will see how to create custom wear app layouts, the custom UIs specially designed for Wear. You will learn to handle and manage data and syncing data with other devices, create interactive Watch faces and also ensure the safety and security of your Wear apps by testing and securing your apps before you deploy them on the app store. Style and approach This book will take a project based tutorial style approach where every chapter will create a separate android Wear app and highlight different features of android Wear apps.

Beginning Android Wearables

This book is very practical and contains many examples that not only show you how to write code for Glass and Android Wear, but also demonstrate how to apply this code in the context of an app.

Author: Andres Calvo

Publisher: Apress

ISBN: 1484205170

Category: Computers

Page: 512

View: 317

Beginning Android Wearables gives you the skills you need to make effective apps for Android Wear-based smartwatches, fitness bracelets, connected home wearable controllers, and Google Glass. Delight your users by giving them access to the information they'll need at the tips of their fingers. This book is very practical and contains many examples that not only show you how to write code for Glass and Android Wear, but also demonstrate how to apply this code in the context of an app.

Mastering Android Wear Application Development

Master the future of mobile devices in wearable technology About This Book Mastering Android Wear Development is a complete guide to wearable technology for experienced Android developers Notifications, voice input, coping with round ...

Author: Siddique Hameed

Publisher: Packt Publishing Ltd

ISBN: 1785886371

Category: Computers

Page: 224

View: 240

Master the future of mobile devices in wearable technology About This Book Mastering Android Wear Development is a complete guide to wearable technology for experienced Android developers Notifications, voice input, coping with round screens – all the key challenges of wearable technology are covered This book describes not just how to write code for wearables, but also how to think about wearable technology and design apps that work well with the physical limitations of wearable devices Who This Book Is For This book is for application developers (the web, mobile, and desktop) who are interested in building new wearable apps, and mobile developers who already have apps on iTunes or Google Play Store and are looking to provide Android Wear support for their existing Android or iOS apps. What You Will Learn Understand the Wearable computing technology Set up a development environment to build Android Wear apps using Android Studio Master the Android Wear SDK and APIs Understand the UI patterns and UX principles to build Android Wear apps Work with the different form factors of wearable devices (round and square) Take advantage of the sensors available on Android Wear devices Develop Android Wear sample apps Communicate between Android mobile and Android Wear apps Get to know the steps involved in publishing Android Wear apps to the Play store In Detail Wearable technology is the future of mobile devices. It looks set to be a breakthrough technology, just like the iPad was before it. With the Apple Watch being widely regarded as a success, all eyes are now on Google to provide a similar device for its users. Keep your skills ahead of the competition and be one of the first to fully understand this powerful new trend. This book will give you a very solid understanding of the philosophy, thought process, development details, and methodologies involved in building well-designed, robust Android Wear applications. We cover the advantages and disadvantages of the wearable computing paradigm and provide a good foundational knowledge for you to build practical, real-world wearable apps. You will learn about the various tools, platforms, libraries, SDKs, and technology needed to build Android Wear apps. By the end of the book, you will be an expert in building Android wearable apps. Style and approach This one-stop professional tutorial will teach you everything you need to know to begin designing and developing applications for this exciting new technology. Every step from development through testing to deployment is explained in depth.

Pro Android with Kotlin

Android can do more than present a GUI on a smartphone. Android is also about
wearables, talking to appropriately equipped TV sets and infotainment in cars.
Smartphones also have cameras, NFC and Bluetooth adapters, and sensors for ...

Author: Peter Späth

Publisher: Apress

ISBN: 1484238206

Category: Computers

Page: 485

View: 113

Develop Android apps with Kotlin to create more elegant programs than the Java equivalent. This book covers the various aspects of a modern Android app that professionals are expected to encounter. There are chapters dealing with all the important aspects of the Android platform, including GUI design, file- and data-handling, coping with phone calls, multimedia apps, interaction with location and mapping services, monetizing apps, and much more. Pro Android with Kotlin is an invaluable source for developers wanting to build real-world state-of-the-art apps for modern Android devices. What You Will Learn Integrate activities, such as intents, services, toasts and more, into your Android apps Build UIs in Android using layouts, widgets, lists, menus, and action bars Deal with data in your Android apps using data persistence and cloud access Design for different Android devices Create multimedia apps in Android Secure, deploy, and monetize your Android apps Who This Book Is For Professional Android app developers.

Wearable Android

Software Development/Mobile/Android/Wearable/Fitness Build "Wearable" Applications on the Android Wear and Google Fit Platforms This book covers wearable computing and wearable application development particularly for Android Wear ...

Author: Sanjay M. Mishra

Publisher: John Wiley & Sons

ISBN: 111905110X

Category: Computers

Page: 280

View: 386

This book introduces the subject of wearable computing andcovers in the "Android Wear" platform and "GoogleFIT platform." The book starts with the history andbackground of Wearable Computing and the evolution of the nature ofthe Human Computer Interface and Interaction. Subsequentchapters cover the "Android Wear" and "Google FITplatforms", and examines setting up of the developmentenvironment for writing "Wearable" programs, andrunning them on wearable hardware devices.

Android Wearable Programming

This book will introduce you to the very popular Android Wear platform with hands-on instructions for building Android Wear applications.

Author: Steven F. Daniel

Publisher: Packt Publishing Ltd

ISBN: 1785281291

Category: Computers

Page: 224

View: 752

This book will introduce you to the very popular Android Wear platform with hands-on instructions for building Android Wear applications. You will start with an introduction to the architecture of Android, followed by an in-depth look at the design of Android applications and user interfaces using Android Studio. You will see how to create basic and custom notifications for your apps, and synchronize data from the wearable device with the handheld mobile device. More advanced topics such as intents, the Gradle build configuration and the implementation of build variants, and packaging and deploying from a single project code base are also covered. By the end of this book, you will have a good understanding of wearable programming, and be confident enough to write programs for building Android applications that run on Android Wear.

The Unofficial Android Wear SmartWatch Book Second Edition

Welcome to the world of wearable technologies, and (in particular) to Google's Android Wear range of smart watches.

Author: SmartWatchBooks

Publisher: CreateSpace

ISBN: 9781507562444

Category:

Page: 108

View: 983

Welcome to the world of wearable technologies, and (in particular) to Google's Android Wear range of smart watches. Whether the LG G Watch, Samsung Gear Live, Motorola 360, ASUS ZenWatch, Sony SmartWatch 3, or any future model, what these watches all have in common is the Android Wear operating system. It means that this one-size-fits-all book can act as... * A buyers' guide that will guide your decision about which watch to wear, or whether to wear and Android Wear watch at all. * A user guide that tells you - more or less - how all Android Wear watches work from the user's perspective. In this short and sweet book our aim is to tell you what you need to know - and no more - in order to choose and use an Android Wear smartwatch. Yes, you'll find some of the same information scattered around the World Wide Web, but here we've brought it all together into one very readable reference guide. It's an "unofficial" book not because we divulge any amazing revelations about Android Wear, but because we wrote it completely independently without influence from the technology vendors. So where necessary, we can say what we really think, warts 'n' all. In the spirit of Google's Android Wear voice interface, it is sufficient now for us to say simply: "Ok Google, let's see what we can do with an Android Wear smartwatch..." Companion web site at www.whichsmartwear.com

Processing for Android

Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D and 3D.

Author: Andrés Colubri

Publisher: Apress

ISBN: 1484227190

Category: Computers

Page: 381

View: 657

Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D and 3D. It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables and smartwatches). Processing for Android walks you through the steps of taking an initial idea to a final app. With this book, you will be able to write engaging apps with interactive visuals driven by motion and location information obtained from the device’s sensors; including health data from the wearer, like step count and heart rate. An advantage of Processing for Android over more complex programming environments is the ability for users to focus on the interactions and visual output of their code rather than in the implementation details of the Android platform. This book goes through a comprehensive series of hand-on projects, ranging from simple sketches to more complex projects involving sensors and integration with larger apps. It also covers important aspects such as exporting your Processing projects as signed apps are ready to upload to the Google Play store and be share with the world! What You'll Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Virtual Reality experiences for Cardboard devices Integrate Processing sketches into larger apps and Android Studio Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and virtual reality.

The Unofficial Android Wear SmartWatch Book

NOTE: While this edition offers good value, there is a newer Second Edition of this book.

Author: SmartWatchBooks

Publisher:

ISBN: 9781500337650

Category:

Page: 98

View: 526

NOTE: While this edition offers good value, there is a newer Second Edition of this book. If you just bought an Android Wear smartwatch, you need this book... because there is no comprehensive manual in the box that tells you how to get up-and-running (and more) with your new device. If you're thinking about buying an LG G Watch, Samsung Gear Live, Motorola Moto 360 or any other Android Wear watch, you need this book... because it will help you decide which watch is right for you. From theory (about smart watches in general and Google's Android Wear in particular) to practice (with hands-on demonstrated features, tips and tricks) our warts 'n' all coverage will help you to decide which watch to buy plus how to use it when you've bought it. Like all our books at smartwatchbooks.info, it's an "unofficial" book because we haven't colluded with the manufacturers during the writing of the book. So we can tell it like it really is. And best of all, this first edition is a relatively cheap and definitely cheerful guide to Android Wear. CONTENTS ABOUT THE SMARTWATCH REVOLUTION ABOUT THE BOOK 1 - A BRIEF HISTORY OF SMART WATCHES 2 - INTRODUCING THE ANDROID WEAR WATCHES THE ANDROID WEAR WATCHES SIMILAR, BUT NOT THE SAME ANDROID WEAR COMMON FEATURES THE TEST VEHICLE(S) CHAPTER SUMMARY 3 - GETTING STARTED WITH YOUR WEAR WATCH WHAT'S IN THE BOX? CHARGING THE WATCH INITIAL SETUP PAIRING YOUR WEAR WATCH WITH YOUR ANDROID SMARTPHONE INTERACTING WITH YOUR WEAR WATCH CHAPTER SUMMARY 4 - INTERACTING WITH ANDROID WEAR NAVIGATING THE NOTIFICATIONS NOW YOU'RE TALKING! LOOK WHO'S TALKING TOO CHAPTER SUMMARY 5 - THE ANDROID WEAR SMARTPHONE APP CONFIGURING VOICE ACTIONS CONFIGURING NOTIFICATIONS OTHER SETTINGS CHAPTER SUMMARY 6 - WEAR WATCH STANDALONE FUNCTIONS WATCH FROM FUNCTIONS TO APPS MANUFACTURER-SPECIFIC APPS SETTINGS CHAPTER SUMMARY 7 - SMARTWATCH USAGE SCENARIOS FITNESS MUSIC CONTROL NAVIGATION TELEPHONE CALL HANDLING GMAIL, SMS AND HANGOUTS MESSAGING CHROMECAST REMOTE CONTROL CHAPTER SUMMARY 8 - ANDROID WEAR ADDITIONAL APPS THERE'S NO SUCH THING AS AN ANDROID WEAR APP INSTALLING APPS RUNTASTIC GLYMPSE CALCULATOR AND WEAR MINI LAUNCHER THE PROBLEM WITH PAID APPS CHAPTER SUMMARY 9 - ANDROID WEAR DEVELOPER NOTES ADDING WEARABLE FEATURES TO NOTIFICATIONS CREATING WEARABLE APPS SENDING AND SYNCING DATA TAKING SCREENSHOTS FROM AN ANDROID WEAR WATCH CHAPTER SUMMARY 10 - ANDROID WEAR VS. OTHER SMART WATCHES ANDROID WEAR VERSUS PEBBLE ANDROID WEAR VERSUS SONY SMARTWATCH 2 ANDROID WEAR VERSUS SAMSUNG GALAXY GEAR ANDROID WEAR VERSUS OMATE TRUESMART OR EC309 TIGON THE CLINCHER 11 - SMART WATCHES ARE NOT THE ONLY WEARABLES ANDROID WEAR WATCHES VS. GOOGLE GLASS THE FUTURE FORM FACTOR(S) CHAPTER SUMMARY HOW DID WE HELP YOU? INDEX Companion web site at androidwear.smartwatchbooks.info

Google Android Wear 2 0

Android Wear is the operating system that can be found on many smartwatches and other wearable devices. This is a powerful tool especially when it is paired with phones that are running the Android version 4.3 or iOS 8.2 or later.

Author: Bill Stonehem

Publisher: Createspace Independent Publishing Platform

ISBN: 9781535004633

Category:

Page: 32

View: 799

Android Wear is the operating system that can be found on many smartwatches and other wearable devices. This is a powerful tool especially when it is paired with phones that are running the Android version 4.3 or iOS 8.2 or later. The Android Wear currently has support for Google Now and mobile notifications. Additionally, they now have the ability to download applications from the Google Play Store. There is also support for Wi-Fi and Bluetooth connectivity with other features and applications.

User Experience Design for Wearables

Learn how to approach user experience design for wearables. Discover how to design for both Android Wear and Apple watchOS smartwatches. Explore the app architecture of both platforms, the environment and context of the user, and more.

Author:

Publisher:

ISBN:

Category:

Page:

View: 737

Learn how to approach user experience design for wearables. Discover how to design for both Android Wear and Apple watchOS smartwatches. Explore the app architecture of both platforms, the environment and context of the user, and more.

Designing for Wearables

In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward.

Author: Scott Sullivan

Publisher: "O'Reilly Media, Inc."

ISBN: 1491944129

Category: Computers

Page: 194

View: 219

Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don’t before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward. You’ll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness. You’ll explore: Emerging types of wearable technologies How to design services around wearable devices Key concepts that govern service design Prototyping processes and tools such as Arduino and Processing The importance of storytelling for introducing new wearables How wearables will change our relationship with computers

The Unofficial EC309 TIGON LIGER SmartWatch SmartPhone SWaP Book

Author: SmartWatchBooks

Publisher: LOTONtech (as smartwatchbooks.info)

ISBN:

Category: Technology & Engineering

Page: 40

View: 537

If you're thinking of joining the smartwatch revolution, you might be interested in the EC309 TIGON or LIGER smartwatch that offers all the features of your smartphone... on your wrist. This book will explain what the smartwatch can do... before you buy it; and it will help you to make the most of your smartwatch once you have bought it. It's an unofficial book because we haven't colluded with the smartwatch manufacturer during the writing of this book, so we can say exactly what we like (and don't like) about it. More information on this and other smart watches can be found on the complementary web site at SmartWatchBooks.info CONTENTS About the Book 1 - Sourcing the SmartWatch The Chinese Connection 2 – What You Get with the SmartWatch SmartWatch Specification Display Memory Media Formats Ports Sensors 3 – Operating the SmartWatch Anatomy of the SmartWatch Navigating the Screens The Home Screen(s) Configuring the Window 8-Style Desktop Using the Keyboard 4 – Essential Configuration Configuring Your Mobile Service Configuring Your Google Account Adding Apps from the Google Play Store 5 – Battery-Saving Usage Tips 6 – Real-Life SmartWatch “Use Cases” Using the SmartWatch as a 3G Modem Using the SmartWatch as a Sat-Nav Conclusion How Did We Help You?

Big Data in Cardiology Predicting Preventing and Managing Diseases

IOTs related to healthcare are for instance, smart wearables that can record
physical activity data, health-related ... Watch, Android Wear and smartphones
themselves are able to collect massive amount of health data from the users and
store it ...

Author: Bikal Dhungel

Publisher: GRIN Verlag

ISBN: 3346284379

Category: Medical

Page: 59

View: 184

Master's Thesis from the year 2020 in the subject Health - Health Sciences - Health Logistics, grade: 1,7, Linnaeus University (School of Informatics), course: Information Systems, language: English, abstract: This study was conducted to analyze this process closer focusing on a case of Cardiology. Conducting a comprehensive literature review and qualitative expert interviews, the impact of big data in the field of Cardiology was explored. The result of the study shows that big data can play a positive role in three aspects: prediction of disease, prevention of disease and management of disease. Big data enables us to build models that can be used to predict the occurrence of disease. Based on this information, actions can be taken to prevent the disease. Data also helps to manage the disease by offering helpful insights. Medical personnel can retrieve the patient data, with the help of AI, they can make faster decisions allowing them to spend more quality time with the patients and reduce cognitive errors. Through the interviews, it was understood that even though the positive role of big data has been acknowledged, the implementation is still a challenge due to various limitations. The challenges lie mainly on technical know-how and domain knowledge. Further challenges were data security and privacy issues that need to be addressed to mitigate the risks that can be caused by them. The examples of big data implementation in various cases like in heart failure prediction or prevention shows a positive picture. The overwhelming majority of case studies analyzed in this regard show an optimistic picture. Due to growing importance and use of smart devices, IoT, genomics and the recent developments in the field of ICTs, it is expected that big data will not only leave a positive influence on the field of Cardiology, it will also change the way medicine is practiced and healthcare is offered. The statement ‘Data is the new oil’ has been broadly acknowledged due to its wide-ranging importance. Utilizing big data offers a variety of benefits. Although the health sector was late in terms of exploiting the benefits of big data, currently, the adoption is accelerating. Healthcare is increasingly becoming an information science and the implementation of electronic medical records (EMR) and other information systems is growing rapidly. The patient data originating from smart devices and other sources like genomic databases are supporting the healthcare sector offering better healthcare delivery and increasing efficiency, hence saving costs.

The Unofficial SONY SmartWatch 2 Book

This book is about the SONY SmartWatch 2, which is SONY's second and best stab at a smartwatch that can operate in conjunction with any Android (4.0+) smartphone.

Author: SmartWatchBooks

Publisher:

ISBN: 9781493526505

Category:

Page: 64

View: 848

If you're thinking of joining the smartwatch revolution, you'll need to know which watch to buy... and / or how to use it when you've bought it. This book is about the SONY SmartWatch 2, which is SONY's second and best stab at a smartwatch that can operate in conjunction with any Android (4.0+) smartphone. It's an "unofficial" book because we haven't colluded with the device manufacturer during the writing of the book, which means we can say what we really think. And if we say we like it, it's not because we've been encouraged to say so. So whether you're so-far undecided, or have already purchased your SONY SmartWatch 2... buy this book! Find more information about smart watches at smartwatchbooks.info Contents 1 - Introduction 2 - About the SONY SmartWatch 2 3 - Getting Started 4 - Interacting with the Watch 5 - Basic Functions 6 - The SmartWatch 2 Android App 7 - Additional Apps 8 - SmartWatch 2 App Development 9 - My SONY and Other Smart Watches

Advances in Human Factors in Wearable Technologies and Game Design

This book focuses on the human aspects of wearable technologies and game design, which are often neglected.

Author: Tareq Ahram

Publisher: Springer

ISBN: 3030204766

Category: Technology & Engineering

Page: 429

View: 320

This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user-centered practices can optimize the wearable experience, thus improving user acceptance, satisfaction and engagement with novel wearable gadgets. It addresses both research and best practices in the applications of human factors and ergonomics to sensors, wearable technologies and game design innovations, as well as new findings on the integration of wearability principles with regard to: aesthetics, affordance, comfort, contextual awareness, customization, ease of use, ergonomics, information overload, intuitiveness, obtrusiveness, privacy, reliability, responsiveness, satisfaction, subtlety, user-friendliness and wearability. Gathering the outcomes of both the AHFE 2019 Conference on Human Factors and Wearable Technologies and the AHFE 2019 Conference on Human Factors in Game Design and Virtual Environments, held on July 24–28, 2019 in Washington, DC, USA, the book addresses the needs of professionals, researchers, and students whose work involves the human aspects of wearable, smart and/or interactive technologies and game design research.