Real World Software Development

Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems.

Author: Raoul-Gabriel Urma

Publisher: O'Reilly Media

ISBN: 1491967145

Category: Computers

Page: 203

View: 736

Explore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way. With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You’ll work with many different software development topics that are often excluded from software develop how-to references. Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems.

IEEE Computer Society Real World Software Engineering Problems

This definition clearly encompasses the concept presented in option I that UML provides software developers with a language for specifying and documenting the artifacts of software systems. Therefore, option I is true.

Author: J. Fernando Naveda

Publisher: John Wiley & Sons

ISBN: 0470047399

Category: Study Aids

Page: 300

View: 299

Key problems for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program IEEE Computer Society Real-World Software Engineering Problems helps prepare software engineering professionals for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program. The book offers workable, real-world sample problems with solutions to help readers solve common problems. In addition to its role as the definitive preparation guide for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program, this resource also serves as an appropriate guide for graduate-level courses in software engineering or for professionals interested in sharpening or refreshing their skills. The book includes a comprehensive collection of sample problems, each of which includes the problem's statement, the solution, an explanation, and references. Topics covered include: * Engineering economics * Test * Ethics * Maintenance * Professional practice * Software configuration * Standards * Quality assurance * Requirements * Metrics * Software design * Tools and methods * Coding * SQA and V & V IEEE Computer Society Real-World Software Engineering Problems offers an invaluable guide to preparing for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program for software professionals, as well as providing students with a practical resource for coursework or general study.

IEEE Computer Society Real World Software Engineering Problems

0 Software design notations and documentation Question Which of the following statements are true about UML? /. UML provides software developers with a language for specifying and documenting the artifacts of software systems. II.

Author: J. Fernando Naveda

Publisher: John Wiley & Sons

ISBN: 0471710512

Category: Study Aids

Page: 326

View: 706

Key problems for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program IEEE Computer Society Real-World Software Engineering Problems helps prepare software engineering professionals for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program. The book offers workable, real-world sample problems with solutions to help readers solve common problems. In addition to its role as the definitive preparation guide for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program, this resource also serves as an appropriate guide for graduate-level courses in software engineering or for professionals interested in sharpening or refreshing their skills. The book includes a comprehensive collection of sample problems, each of which includes the problem's statement, the solution, an explanation, and references. Topics covered include: * Engineering economics * Test * Ethics * Maintenance * Professional practice * Software configuration * Standards * Quality assurance * Requirements * Metrics * Software design * Tools and methods * Coding * SQA and V & V IEEE Computer Society Real-World Software Engineering Problems offers an invaluable guide to preparing for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program for software professionals, as well as providing students with a practical resource for coursework or general study.

Real World Software Projects for Computer Science and Engineering Students

Besides, they should be able to understand and use tools, libraries, and frameworks – the integral elements of modern software development. When teaching aspiring software developers, one would ask a question: “what make these students ...

Author: Varun Gupta

Publisher: CRC Press

ISBN: 1000388077

Category: Education

Page: 126

View: 851

Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors. Helps researchers conduct interdisciplinary research. Guides computer science students on undertaking and implementing research-based projects This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies. The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.

Real World Software Configuration Management

Contrary to popular belief, it's not legal to use the Microsoft Development Network (MSDN) version of the tool for real-life software development—that version is licensed only for integration testing. See the MSDN End User License ...

Author: Sean Kenefick

Publisher: Apress

ISBN: 1430207922

Category: Computers

Page: 455

View: 605

Designed for use Visual Studio .NET/6.0, Visual SourceSafe 6.0c, and CVS 1.11, Real World Software Configuration Management provides an extensive overview on software configuration and development, accompanied by numerous real-world examples with lots of working code. While other books may spend a lot of time on software configuration management theory, Sean Kenefick focuses on practical solutions and processes that directly benefit developers in their day-to-day needs.

Human Centered Software Engineering Integrating Usability in the Software Development Lifecycle

Would a real-world software development team accept the U&SA materials as the main discussion point of an architecture design meeting? Traditionally, development teams have not considered usability as a software quality attribute at the ...

Author: Ahmed Seffah

Publisher: Springer Science & Business Media

ISBN: 1402041136

Category: Computers

Page: 391

View: 172

Human-CenteredSoftwareEngineering: BridgingHCI,UsabilityandSoftwareEngineering From its beginning in the 1980’s, the ?eld of human-computer interaction (HCI) has beende?nedasamultidisciplinaryarena. BythisImeanthattherehas beenanexplicit recognition that distinct skills and perspectives are required to make the whole effort of designing usable computer systems work well. Thus people with backgrounds in Computer Science (CS) and Software Engineering (SE) joined with people with ba- grounds in various behavioral science disciplines (e. g. , cognitive and social psych- ogy, anthropology)inaneffortwhereallperspectiveswereseenasessentialtocreating usable systems. But while the ?eld of HCI brings individuals with many background disciplines together to discuss a common goal - the development of useful, usable, satisfying systems - the form of the collaboration remains unclear. Are we striving to coordinate the varied activities in system development, or are we seeking a richer collaborative framework? In coordination, Usability and SE skills can remain quite distinct and while the activities of each group might be critical to the success of a project, we need only insure that critical results are provided at appropriate points in the development cycle. Communication by one group to the other during an activity might be seen as only minimally necessary. In collaboration, there is a sense that each group can learn something about its own methods and processes through a close pa- nership with the other. Communication during the process of gathering information from target users of a system by usability professionals would not be seen as so- thing that gets in the way of the essential work of software engineering professionals.

Developing Real World Software

In order for a program to be maintained (i.e., bugs fixed and new requirements incorporated) with a reasonable amount of effort, we need to plan for the Software Development Life Cycle (SDLC). As we proceed in implementing the ...

Author: Richard Schlesinger

Publisher: Jones & Bartlett Learning

ISBN: 0763773190

Category: Computers

Page: 125

View: 512

Computer Architecture/Software Engineering

Overcoming Challenges in Software Engineering Education Delivering Non Technical Knowledge and Skills

Students should learn software engineering methods through hands-on experience, which might include real-world software development, real-world customer interaction, real-world planning and estimation, and real-world decision-making and ...

Author: Yu, Liguo

Publisher: IGI Global

ISBN: 1466658010

Category: Computers

Page: 556

View: 912

Computer science graduates often find software engineering knowledge and skills are more in demand after they join the industry. However, given the lecture-based curriculum present in academia, it is not an easy undertaking to deliver industry-standard knowledge and skills in a software engineering classroom as such lectures hardly engage or convince students. Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills combines recent advances and best practices to improve the curriculum of software engineering education. This book is an essential reference source for researchers and educators seeking to bridge the gap between industry expectations and what academia can provide in software engineering education.

Computer Systems and Software Engineering Concepts Methodologies Tools and Applications

source code and commercial software development data are not accessible for most academic institutions. Without examining real-world source code and real-world development data, it is unlikely that the academia could deliver students ...

Author: Management Association, Information Resources

Publisher: IGI Global

ISBN: 1522539247

Category: Computers

Page: 2087

View: 613

Professionals in the interdisciplinary field of computer science focus on the design, operation, and maintenance of computational systems and software. Methodologies and tools of engineering are utilized alongside computer applications to develop efficient and precise information databases. Computer Systems and Software Engineering: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on trends, techniques, and uses of various technology applications and examines the benefits and challenges of these computational developments. Highlighting a range of pertinent topics such as utility computing, computer security, and information systems applications, this multi-volume book is ideally designed for academicians, researchers, students, web designers, software developers, and practitioners interested in computer systems and software engineering.

Software Engineering Education

One is the general inability to provide demonstrations and exercises that reasonably reflect "real world" situations. The other is the lack of support for scientific investigation of software engineering issues.

Author: Norman E. Gibbs

Publisher: Springer Science & Business Media

ISBN: 1461247209

Category: Computers

Page: 439

View: 742

Focus on masters' level education in software engineering. Topics discussed include: software engineering principles, current software engineering curricula, experiences with ex- isting courses, and the future of software engineering edu- cation.